
A new chapter built for the work that matters
Why we refined everything about how we work to better serve the organisations driving social and environmental progress.
17 March 2026
Notes from two days at PolyFutures in Brussels, and what they mean for organisations working at the edge of policy and progress.


Last week I spent two days in Brussels at PolyFutures, hosted by the EU Policy Lab. It brought together foresight practitioners, designers, policymakers and researchers to sit with a question that keeps surfacing across the impact sector. How do we keep up without losing what's worth keeping?
The telephone took 75 years to reach 100 million users. Mobile phones, 16 years. The World Wide Web, 7. Facebook got there in four and a half. Instagram in two and a half. ChatGPT did it in two months.
That's the landscape we're designing for now. A world where the infrastructure of daily life can shift between breakfast and bedtime, and where the organisations trying to shape it for the better, NGOs, climate ventures, social innovation labs, public institutions, are often working with frameworks built for a slower century.
That tension is exactly what drew me to PolyFutures. Two days bringing together foresight practitioners, designers, policymakers and researchers to sit with one of the harder questions in public life right now. How does democratic decision-making keep up?
Here's the thing I kept coming back to. The problem isn't really speed. It's translation.

One of the sharpest reframings of the two days came from Max Priebe, who opened with a warning against what he called monoculture thinking in policymaking. The assumption that there's one public, one policymaker, one scientist, one right answer waiting to be found.
"Embracing the diverse epistemic and organisational cultures at the intersections of science, policy, and society can provide a fertile ground and foundation for poly-futures" he said.
That landed for me. Because the instinct when things move fast is to compress. Shorter timelines, fewer voices, quicker decisions. But compression tends to produce policies that don't land in practice. Ariane Epstein, from France's public innovation lab, shared two examples of laws that passed quickly and then couldn't be enforced. Intent without infrastructure.
The alternative isn't slower bureaucracy. It's better translation between fast and slow.
“Embracing the diverse epistemic and organisational cultures at the intersections of science, policy, and society can provide a fertile ground and foundation for poly-futures”

Max Priebe
Fraunhofer Institute for Systems and Innovation Research ISI


Nynke Tromp, running the Netherlands' public design programme, made the case for design as a relational capability, not a production service. Her team works across three complex challenges right now. Adult literacy, rural transitions, societal resilience. Not one-off projects. Portfolios of practice, learning in the open.
Her framing stayed with me.
"Designers step into this complex issue, they try, but they learn. They learn what works and what doesn't work, and thereby can upskill what works."
That's a long way from design-as-decoration. It's design as the thing that lets an institution behave differently. More responsive, more proactive, more adaptive. And it's the sort of work already happening in pockets across Europe, just not yet connected into anything that looks like a system.
Suvianna Grecu’s talk on AI governance was the clearest articulation I've heard of where European institutions actually have an opening. Her point wasn't about regulation catching up with technology. It was about the difference between compliance and trust.
"Trust is not really something a system has, but something that people choose to give" she said.
Compliance answers "is this allowed?" Trust answers "do I feel comfortable relying on this?" Those don't move together automatically, and the gap between them is where legitimacy gets built or lost.
For anyone working in policy-adjacent spaces, that distinction matters. The same logic applies to impact reporting, campaign communications, funding applications, and every piece of evidence an organisation puts into the world. Being technically correct isn't the same as being trusted. Trust is designed into the relationship, or it isn't there at all.
“Trust is not really something a system has, but something that people choose to give”

Suvianna Grecu
UNESCO Women for Ethical Artificial Intelligence

On day two, Driftime® ran a session on visual storytelling for policy, progress and systemic change, invited by the European Commission and EU Policy Lab. Ninety minutes with practitioners working on funding bids, campaigns, and stakeholder engagement across the impact sector.
The framework we shared is built from a decade of doing this work. Translating technical evidence into narrative that actually moves people. Backcasting from long-term visions to present-day action. Rapid prototyping of communication artefacts teams can take back to their desks on Monday.
The pattern is consistent. The evidence is usually there. The translation is what goes missing.
Days after getting home, here's where I've landed.
The pace of technological change isn't the problem to solve. It's the condition we're designing inside of.
Bureaucracy and innovation aren't opposites. One gives you legitimacy, the other gives you relevance. The work is holding both.
Design, storytelling and digital infrastructure aren't nice-to-haves for organisations driving social and environmental progress. They're the tools that decide whether your evidence gets heard, your values get trusted, and your work gets funded.
Derek Walker, the Future Generations Commissioner for Wales, put it most plainly. Delay doesn't buy time. It steals options from future generations.
Same logic, smaller scale, applies to every organisation in the impact space. The window to build trust, credibility and leverage is open right now. What you put into the world in the next twelve months, how it's designed, how it's told, how it's built, shapes what's possible in the next ten years.
What are you designing for?

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